Outer wilds pc release date12/31/2023 ![]() It's a game where you look in a direction and think, "Hey, I want to see what is over there," and go for it. It's a game you play to explore, not shoot or hardcore puzzle-solving. This is also going to determine if you enjoy Outer Wilds. This made it infinitely more enjoyable because if I decided to spent my precious moments of life going somewhere, I knew it was likely to be somewhere relevant rather than random. The sandbox may not have the sheer square footage of larger games, but it focuses on having an interesting environment to explore. Perhaps the most important thing about Outer Wilds is that it is charming. You know that the locations you explore will unveil secrets if you can think things through, rather than coming back with your Varia Suit and a grappling hook. This can make the game feel repetitive at times, but it works well. Most of what you start with is what you have, and knowledge is your power. You don't really get "new abilities" or upgrades throughout the game. It also isn't a title about getting more powerful. It can be annoying if you're trying to solve one of the puzzles and the solar system is suddenly obliterated. Each life is around 20 minutes, so anything you need to do can be done within that time frame. Everything about the game sounds like it should be punishing, but there isn't enough time to feel punished. It's quite relaxing, each subsequent death slowly dissolving from terrifying to surprisingly peaceful. It's important to note that Outer Wilds isn't a die-hard game, despite the fact that you will die quite often. Using too much fuel forces you to burn O2 to propel yourself, which gives you less time to explore without finding a means of replenishing yourself. ![]() You have limited oxygen (although it's plenty for your time limit) and limited jetpack fuel. The sun has more than a little similarity to the big grinning moon in Majora's Mask, but oddly enough, it's less nightmare-inducing. This particular doom is inescapable, and your goal is to learn as much as you can. The game has plenty of time limits, and the most obvious one is the big red sun in the sky. If something happens, you'll learn something from them, such as, "That is dangerous," "That can launch me," "I need to learn to park my ship better," and various other pieces of wisdom. Your goal is not to avoid death but to learn from it. You can crash your spaceship, get crushed, get immolated, be trapped forever, or countless other things. Outer Wilds is a game that's unashamed to kill you. (Honestly, it's probably death.) There are rumors you can follow that lead to more mysteries, which can offer more things to explore, and it all comes together. It could be ancient ruins with an alien language that you have to translate. You pick a direction, go there, and perhaps you'll find something to explore. You have a spacecraft, it's dark, you're wearing a spacesuit, and you have 20 minutes. As you can gather from the story, Outer Wilds is pretty simple.
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